Interaction Design
Reid Building, 10 students
The Interaction Design programme at The Glasgow School of Art combines technology with visual thinking and creative problem solving. The course is characterised by actively engaging with creative coding and digital culture, producing work which is highly experimental in approach. This year, our students have presented work which asks us to consider the role of the designer in an increasingly technologically complex world, exploring ethics, emotion and personal histories through technologies, sculpture and innovative design practice.



from Creating the Installation

from Development and Creative Process

from Creating the Installation

from Creating the Installation


from Echoes and Bonds

from Work In Progress
from Echoes and Bonds

from Echoes and Bonds

from Work In Progress


from Domicile Augmented

from Domicile Rediscovered

from Domicile Rediscovered

from Domicile Rediscovered

from Domicile Augmented



from Journeys and Observations

from Journeys and Observations

from Journeys and Observations

from Journeys and Observations

from Journeys and Observations


from Creating my 3D Avatar

from The development of Digital Doppelgänger

from Creating my 3D Avatar

from Creating The display

from Creating my 3D Avatar


from Projection Mapped Van

from Transit Van Casting

from Introduction

from Casted Objects

from Projection Mapped Van


from (You) by my side

from (You) by my side

from Monifieth Beach

from (You) by my side

from Monifieth Beach


from Teaching the Machine

from Teaching the Machine

from Teaching the Machine

from Teaching the Machine


from Undetected change

from Undetected change

from Undetected change

from Undetected change

from Dimensions variable