Interaction Design

Reid Building, 10 students

The Interaction Design programme at The Glasgow School of Art combines technology with visual thinking and creative problem solving. The course is characterised by actively engaging with creative coding and digital culture, producing work which is highly experimental in approach. This year, our students have presented work which asks us to consider the role of the designer in an increasingly technologically complex world, exploring ethics, emotion and personal histories through technologies, sculpture and innovative design practice.

Welcome

Introduction to Interaction Design

Read the School of Design Preview

The Skinny

from Work In Progress

from Echoes and Bonds

from Work In Progress

from Echoes and Bonds

from Teaching the Machine

from Teaching the Machine

from Teaching the Machine

from Video Documentation

from Monifieth Beach

from (You) by my side

from (You) by my side

from Monifieth Beach

from (You) by my side (Work in Progress show)

from Scanned Database

from Introduction

from Transit Van Casting

from Scanned Database

from Projection Mapped Van

from Dimensions variable

from Dimensions variable

from Undetected change

from Dimensions variable

from Undetected change

from Creating the Installation

from Development and Creative Process

from Creating the Installation

from The development of Digital Doppelgänger

from Creating The display

from Creating my 3D Avatar

from Creating The display

from Creating The display

from Journeys and Observations

from Journeys and Observations

from Journeys and Observations

from Journeys and Observations

from Journeys and Observations

from Domicile Augmented

from Domicile Rediscovered

from Domicile Augmented

from Domicile Augmented